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Post European Mobile App Consumer Spending Grew 31% in 2020 to Nearly $15 Billion January 15, 2021January 14, 2021Engagement, Europe, Monetizationby Jonathan Raveh
Post Predictive LTV UA optimization — why will it soon not be just a big-brand game? January 8, 2021January 7, 2021Monetization, UAby Jonathan Raveh
Post Apple App Store customers spent $1.8B over the week of Christmas, set a New Year’s Day record January 7, 2021January 6, 2021Apple, Monetization, UAby Jonathan Raveh
Post Consumer Spending in Mobile Apps Reached a Record $111B in 2020, Up 30% from 2019 January 6, 2021January 5, 2021Marketing, Monetization, UAby Jonathan Raveh
Post Ducky generates $1 million a month and 145 million plays with hypercasual games January 4, 2021January 3, 2021Games, Monetizationby Jonathan Raveh
Post Global App Spending Reached $407M on Christmas, Growing 35% Over 2019 January 1, 2021December 31, 2020Engagement, Monetizationby Jonathan Raveh
Post Why mobile will be the key to unlock in-game advertising in 2021 December 22, 2020December 19, 2020Games, Marketing, Monetizationby Jonathan Raveh
Post App Clip Codes are now available for iOS developers and users December 16, 2020December 15, 2020Apple, Monetizationby Jonathan Raveh