Post Genshin Impact Races Past $1 Billion on Mobile in Less Than Six Months March 26, 2021March 25, 2021Games, Monetizationby Jonathan Raveh
Post Social gaming platform Rec Room raises $100M at $1.25B valuation March 25, 2021March 24, 2021Funding / M&A, Gamesby Jonathan Raveh
Post Genshin Impact: How Did it Become So Successful? March 24, 2021March 23, 2021Gamesby Jonathan Raveh
Post Discord exploring sale that could be worth more than $10 billion March 24, 2021March 23, 2021Communication, Funding / M&A, Gamesby Jonathan Raveh
Post iOS14, Fortnite, and the importance of controlling distribution March 23, 2021March 23, 2021Apple, Gamesby Jonathan Raveh
Post ByteDance acquires gaming studio Moonton at around $4B valuation March 23, 2021March 22, 2021Funding / M&A, Games, Socialby Jonathan Raveh
Post Overwolf raises $52.5M for its platform to build, distribute and monetize in-game, UGC March 18, 2021March 17, 2021Funding / M&A, Gamesby Jonathan Raveh
Post Global Game Insights Report by Google March 17, 2021March 16, 2021Games, Googleby Jonathan Raveh
Post The Average Size of the U.S. App Store’s Top Games Has Grown 76% in Five Years March 12, 2021March 11, 2021Gamesby Jonathan Raveh
Post Storms & Halfbrick Studios Bring Instantly Playable Fruit Ninja & Jetpack Joyride Games to Emerging Markets March 12, 2021March 10, 2021Gamesby Jonathan Raveh