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    Category: <span>Product</span>

    How to Create Better Games with Ad Intelligence
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    How to Create Better Games with Ad Intelligence

    January 8, 2021January 7, 2021Games, Productby Jonathan Raveh
    Dating apps’ recipes for success: how the top apps retain & monetize their users
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    Dating apps’ recipes for success: how the top apps retain & monetize their users

    December 21, 2020December 17, 2020Dating, Engagement, Productby Jonathan Raveh
    The best apps and games of 2020 by Apple
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    The best apps and games of 2020 by Apple

    December 3, 2020December 2, 2020Apple, Games, Productby Jonathan Raveh
    A Comprehensive Guide to App Pricing Strategies and Tools
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    A Comprehensive Guide to App Pricing Strategies and Tools

    December 1, 2020November 30, 2020Monetization, Productby Jonathan Raveh
    Tinder Launches ‘Face to Face’ Video Calling Feature Globally
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    Tinder Launches ‘Face to Face’ Video Calling Feature Globally

    October 30, 2020October 29, 2020Dating, Productby Jonathan Raveh
    Marketing a gaming app? New research shares the creative elements that drive installs
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    Marketing a gaming app? New research shares the creative elements that drive installs

    October 28, 2020October 26, 2020Games, Productby Jonathan Raveh
    Disney+ UX teardown: Wins, fails, and fixes
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    Disney+ UX teardown: Wins, fails, and fixes

    October 21, 2020October 20, 2020Design, Entertainment / Streaming, Productby Jonathan Raveh
    The IAP Merchandising Playbook, Part 1 -Special Offers That Sizzle
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    The IAP Merchandising Playbook, Part 1 -Special Offers That Sizzle

    October 16, 2020October 14, 2020Monetization, Productby Jonathan Raveh
    An Insider Look with Play Ventures, DoF, Elite Game, and Mail.Ru Game Ventures
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    An Insider Look with Play Ventures, DoF, Elite Game, and Mail.Ru Game Ventures

    August 12, 2020August 11, 2020Funding / M&A, Games, Productby Jonathan Raveh
    An Insider Look with Snap, GameRefinery, Department of Play and Liquid & Grit
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    An Insider Look with Snap, GameRefinery, Department of Play and Liquid & Grit

    July 28, 2020July 27, 2020Games, Monetization, Productby Jonathan Raveh
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