Post How to Create Better Games with Ad Intelligence January 8, 2021January 7, 2021Games, Productby Jonathan Raveh
Post Dating apps’ recipes for success: how the top apps retain & monetize their users December 21, 2020December 17, 2020Dating, Engagement, Productby Jonathan Raveh
Post The best apps and games of 2020 by Apple December 3, 2020December 2, 2020Apple, Games, Productby Jonathan Raveh
Post A Comprehensive Guide to App Pricing Strategies and Tools December 1, 2020November 30, 2020Monetization, Productby Jonathan Raveh
Post Tinder Launches ‘Face to Face’ Video Calling Feature Globally October 30, 2020October 29, 2020Dating, Productby Jonathan Raveh
Post Marketing a gaming app? New research shares the creative elements that drive installs October 28, 2020October 26, 2020Games, Productby Jonathan Raveh
Post Disney+ UX teardown: Wins, fails, and fixes October 21, 2020October 20, 2020Design, Entertainment / Streaming, Productby Jonathan Raveh
Post The IAP Merchandising Playbook, Part 1 -Special Offers That Sizzle October 16, 2020October 14, 2020Monetization, Productby Jonathan Raveh
Post An Insider Look with Play Ventures, DoF, Elite Game, and Mail.Ru Game Ventures August 12, 2020August 11, 2020Funding / M&A, Games, Productby Jonathan Raveh
Post An Insider Look with Snap, GameRefinery, Department of Play and Liquid & Grit July 28, 2020July 27, 2020Games, Monetization, Productby Jonathan Raveh