Post Steam’s 30% Cut Is Actually the Industry Standard August 21, 2020August 19, 2020App Stores, Gamesby Jonathan Raveh
Post Take-Two Interactive acquires Two Dots game developer for $192M August 20, 2020August 19, 2020Funding / M&A, Gamesby Jonathan Raveh
Post U.S. Mobile Gamers Flock to Simulation Titles as Genre Spending Grows 63% in H1 2020 August 20, 2020August 20, 2020Games, Monetizationby Jonathan Raveh
Post Tencent takes minority stake in French casual games maker Voodoo August 18, 2020August 17, 2020Funding / M&A, Gamesby Jonathan Raveh
Post Most Popular Game Launches of 2020 August 17, 2020August 14, 2020Games, Marketingby Jonathan Raveh
Post EA Access and Origin Access will combine under new EA Play banner August 17, 2020August 16, 2020Engagement, Gamesby Jonathan Raveh
Post Epic Games vs. Apple/Google is a shot heard around the world — but it’s risky August 17, 2020August 16, 2020App Stores, Gamesby Jonathan Raveh
Post Free time & ‘Fortnite’: How COVID changed the video game industry forever August 13, 2020August 11, 2020Gamesby Jonathan Raveh
Post Brazilian game startup Wildlife is worth $3 billion after new investment August 13, 2020August 12, 2020Funding / M&A, Games, LATAMby Jonathan Raveh