Post Epic Games acquires kid tech platform SuperAwesome September 28, 2020September 25, 2020Funding / M&A, Gamesby Jonathan Raveh
Post Understanding, Optimizing, and Predicting LTV in Mobile Gaming September 24, 2020September 23, 2020Games, Monetizationby Jonathan Raveh
Post If Apple follows its own rules, you’ll soon be able to stream your Xbox to your iPhone September 24, 2020September 23, 2020Apple, Gamesby Jonathan Raveh
Post Ad format success factors for casual and hypercasual games September 23, 2020September 22, 2020Games, Monetizationby Jonathan Raveh
Post Why now is the perfect time for mid-size casual studios to open up to hypercasual September 23, 2020September 22, 2020Games, Insightsby Jonathan Raveh
Post How Did Covid-19 Affect Mobile Game Market Share & Revenues in the US? September 23, 2020September 21, 2020Games, Insightsby Jonathan Raveh
Post Turning mobile game players into paying users is now 24% more expensive September 23, 2020September 22, 2020Games, Monetizationby Jonathan Raveh
Post Playco raises $100M at $1 billion valuation for instant games across platforms September 22, 2020September 21, 2020Funding / M&A, Gamesby Jonathan Raveh
Post Microsoft buys ZeniMax Media and Fallout maker Bethesda for $7.5B September 22, 2020September 21, 2020Funding / M&A, Games, Microsoftby Jonathan Raveh
Post Unity Technologies raises more than $1.3 billion in IPO at $13.6 billion valuation September 21, 2020September 20, 2020Funding / M&A, Gamesby Jonathan Raveh